newPoint3D(p1.X, high, p1.Y),newPoint3D(p0.X, high, p0.Y)); //这四个点代表图像上的坐标和图形中点的对应关系 Point[] textureCoods =newPoint[4] { newPoint(0, 1),newPoint(1, 1), newPoint(1, 0),newPoint(0, 0), }; foreach(var ptintextureCoods) mesh.TextureCoordinates....
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