Android自定义圆环倒计时控件

 更新时间:2019年09月20日 14:23:54   转载 作者:StarkSongV  
这篇文章主要为大家详细介绍了Android自定义圆环倒计时控件,具有一定的参考价值,感兴趣的小伙伴们可以参考一下

本文实例为大家分享了Android自定义圆环倒计时控件的具体代码,供大家参考,具体内容如下

先来一张最终效果图:

主要思路: 在画渐变色圆环的时候,设置一个属性动画,根据属性动画的执行时长,来作为倒计时的时长.监听属性动画的进度,来达到 倒计时的目的.

二话不说,直接贴代码.具体实现思路都在注释上.

自定义属性:

<declare-styleable name="CountDownProgressBar">
    <attr name="countDown_circleWidth" format="dimension" />
    <attr name="countDown_centerTextSize" format="dimension" />
    <attr name="countDown_betaAngle" format="integer" />
    <attr name="countDown_firstColor" format="color" />
    <attr name="countDown_secondColor" format="color" />
    <attr name="countDown_centerTextColor" format="color" />
    <attr name="countDown_isShowGradient" format="boolean" />
</declare-styleable>

主要代码:

import android.animation.ValueAnimator;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Paint.FontMetricsInt;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.View;
import android.view.animation.LinearInterpolator;
 
import com.daodaojk.myapplication.R;
 
public class CountDownProgressBar extends View {
  /**
   * 进度条最大值
   */
  private int maxValue = 200;
 
  /**
   * 当前进度值
   */
  private int currentValue ;
 
  /**
   * 每次扫过的角度,用来设置进度条圆弧所对应的圆心角,alphaAngle=(currentValue/maxValue)*360
   */
  private float alphaAngle;
 
  /**
   * 底部圆弧的颜色,默认为Color.LTGRAY
   */
  private int firstColor;
 
  /**
   * 进度条圆弧块的颜色
   */
  private int secondColor;
  /**
   * 中间文字颜色(默认蓝色)
   */
  private int centerTextColor = Color.BLUE;
  /**
   * 中间文字的字体大小(默认40dp)
   */
  private int centerTextSize;
 
  /**
   * 圆环的宽度
   */
  private int circleWidth;
 
  /**
   * 画圆弧的画笔
   */
  private Paint circlePaint;
 
  /**
   * 画文字的画笔
   */
  private Paint textPaint;
  /**
   * 是否使用渐变色
   */
  private boolean isShowGradient = false;
 
  /**
   * 渐变圆周颜色数组
   */
  private int[] colorArray = new int[]{Color.parseColor("#2773FF"),
      Color.parseColor("#27C0D2"), Color.parseColor("#40C66E")};
  private int duration;
  private OnFinishListener listener;
  private ValueAnimator animator;
 
  public CountDownProgressBar(Context context) {
    this(context, null);
  }
 
 
  public CountDownProgressBar(Context context, AttributeSet attrs) {
    this(context, attrs, 0);
  }
 
 
  public CountDownProgressBar(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
 
    TypedArray ta = context.getTheme().obtainStyledAttributes(attrs, R.styleable.CountDownProgressBar,
        defStyleAttr, 0);
    int n = ta.getIndexCount();
 
    for (int i = 0; i < n; i++) {
      int attr = ta.getIndex(i);
      switch (attr) {
        case R.styleable.CountDownProgressBar_countDown_firstColor:
          firstColor = ta.getColor(attr, Color.LTGRAY); // 默认底色为亮灰色
          break;
        case R.styleable.CountDownProgressBar_countDown_secondColor:
          secondColor = ta.getColor(attr, Color.BLUE); // 默认进度条颜色为蓝色
          break;
        case R.styleable.CountDownProgressBar_countDown_centerTextSize:
          centerTextSize = ta.getDimensionPixelSize(attr, (int) dip2px(40)); // 默认中间文字字体大小为40dp
          break;
        case R.styleable.CountDownProgressBar_countDown_circleWidth:
          circleWidth = ta.getDimensionPixelSize(attr, (int) dip2px(6f)); // 默认圆弧宽度为6dp
          break;
        case R.styleable.CountDownProgressBar_countDown_centerTextColor:
          centerTextColor = ta.getColor(attr, Color.BLUE); // 默认中间文字颜色为蓝色
          break;
        case R.styleable.CountDownProgressBar_countDown_isShowGradient:
          isShowGradient = ta.getBoolean(attr, false); // 默认不适用渐变色
          break;
        default:
          break;
      }
    }
    ta.recycle();
 
    circlePaint = new Paint();
    circlePaint.setAntiAlias(true); // 抗锯齿
    circlePaint.setDither(true); // 防抖动
    circlePaint.setStrokeWidth(circleWidth);//画笔宽度
 
    textPaint = new Paint();
    textPaint.setAntiAlias(true);
    textPaint.setDither(true);
  }
 
  @Override
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    // 分别获取期望的宽度和高度,并取其中较小的尺寸作为该控件的宽和高,并且不超过屏幕宽高
    int widthPixels = this.getResources().getDisplayMetrics().widthPixels;//获取屏幕宽
    int heightPixels = this.getResources().getDisplayMetrics().heightPixels;//获取屏幕高
    int width = MeasureSpec.getSize(widthMeasureSpec);
    int hedight = MeasureSpec.getSize(heightMeasureSpec);
    int minWidth = Math.min(widthPixels, width);
    int minHedight = Math.min(heightPixels, hedight);
    setMeasuredDimension(Math.min(minWidth, minHedight), Math.min(minWidth, minHedight));
  }
 
  @Override
  protected void onDraw(Canvas canvas) {
    int center = this.getWidth() / 2;
    int radius = center - circleWidth / 2;
 
    drawCircle(canvas, center, radius); // 绘制进度圆弧
    drawText(canvas, center);
  }
 
  /**
   * 绘制进度圆弧
   *
   * @param canvas 画布对象
   * @param center 圆心的x和y坐标
   * @param radius 圆的半径
   */
  private void drawCircle(Canvas canvas, int center, int radius) {
    circlePaint.setShader(null); // 清除上一次的shader
    circlePaint.setColor(firstColor); // 设置底部圆环的颜色,这里使用第一种颜色
    circlePaint.setStyle(Paint.Style.STROKE); // 设置绘制的圆为空心
    canvas.drawCircle(center, center, radius, circlePaint); // 画底部的空心圆
    RectF oval = new RectF(center - radius, center - radius, center + radius, center + radius); // 圆的外接正方形
    if (isShowGradient) {
      // 绘制颜色渐变圆环
      // shader类是Android在图形变换中非常重要的一个类。Shader在三维软件中我们称之为着色器,其作用是来给图像着色。
      LinearGradient linearGradient = new LinearGradient(circleWidth, circleWidth, getMeasuredWidth()
          - circleWidth, getMeasuredHeight() - circleWidth, colorArray, null, Shader.TileMode.MIRROR);
      circlePaint.setShader(linearGradient);
    }
    circlePaint.setShadowLayer(10, 10, 10, Color.BLUE);
    circlePaint.setColor(secondColor); // 设置圆弧的颜色
    circlePaint.setStrokeCap(Paint.Cap.ROUND); // 把每段圆弧改成圆角的
 
    alphaAngle = currentValue * 360.0f / maxValue * 1.0f; // 计算每次画圆弧时扫过的角度,这里计算要注意分母要转为float类型,否则alphaAngle永远为0
    canvas.drawArc(oval, -90, alphaAngle, false, circlePaint);
  }
 
  /**
   * 绘制文字
   *
   * @param canvas 画布对象
   * @param center 圆心的x和y坐标
   */
  private void drawText(Canvas canvas, int center) {
    int result = ((maxValue - currentValue) * (duration / 1000) / maxValue); // 计算进度
    String percent;
    if (maxValue == currentValue) {
      percent = "完成";
      textPaint.setTextSize(centerTextSize); // 设置要绘制的文字大小
    } else {
      percent = (result / 60 < 10 ? "0" + result / 60 : result / 60) + ":" + (result % 60 < 10 ? "0" + result % 60 : result % 60);
//      percent = result+"秒";
      textPaint.setTextSize(centerTextSize+centerTextSize/3); // 设置要绘制的文字大小
    }
    textPaint.setTextAlign(Paint.Align.CENTER); // 设置文字居中,文字的x坐标要注意
    textPaint.setColor(centerTextColor); // 设置文字颜色
 
    textPaint.setStrokeWidth(0); // 注意此处一定要重新设置宽度为0,否则绘制的文字会重叠
    Rect bounds = new Rect(); // 文字边框
    textPaint.getTextBounds(percent, 0, percent.length(), bounds); // 获得绘制文字的边界矩形 
    FontMetricsInt fontMetrics = textPaint.getFontMetricsInt(); // 获取绘制Text时的四条线 
    int baseline = center + (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom; // 计算文字的基线    canvas.drawText(percent, center, baseline, textPaint); // 绘制表示进度的文字
  
  }
 
  /**
   * 设置圆环的宽度
   *
   * @param width
   */
  public void setCircleWidth(int width) {
    this.circleWidth = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, width, getResources()
        .getDisplayMetrics());
    circlePaint.setStrokeWidth(circleWidth);
    //一般只是希望在View发生改变时对UI进行重绘。invalidate()方法系统会自动调用 View的onDraw()方法。
    invalidate();
  }
 
  /**
   * 设置圆环的底色,默认为亮灰色LTGRAY
   *
   * @param color
   */
  public void setFirstColor(int color) {
    this.firstColor = color;
    circlePaint.setColor(firstColor);
    //一般只是希望在View发生改变时对UI进行重绘。invalidate()方法系统会自动调用 View的onDraw()方法。
    invalidate();
  }
 
  /**
   * 设置进度条的颜色,默认为蓝色<br>
   *
   * @param color
   */
  public void setSecondColor(int color) {
    this.secondColor = color;
    circlePaint.setColor(secondColor);
    //一般只是希望在View发生改变时对UI进行重绘。invalidate()方法系统会自动调用 View的onDraw()方法。
    invalidate();
  }
 
  /**
   * 设置进度条渐变色颜色数组
   *
   * @param colors 颜色数组,类型为int[]
   */
  public void setColorArray(int[] colors) {
    this.colorArray = colors;
    //一般只是希望在View发生改变时对UI进行重绘。invalidate()方法系统会自动调用 View的onDraw()方法。
    invalidate();
  }
 
 
  /**
   * 按进度显示百分比,可选择是否启用数字动画
   *
   * @param duration 动画时长
   */
  public void setDuration(int duration, OnFinishListener listener) {
     this.listener = listener;
    this.duration = duration + 1000;
    if (animator != null) {
      animator.cancel();
    } else {
      animator = ValueAnimator.ofInt(0, maxValue);
      animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator animation) {
          currentValue = (int) animation.getAnimatedValue();
          //一般只是希望在View发生改变时对UI进行重绘。invalidate()方法系统会自动调用 View的onDraw()方法。
          invalidate();
          if (maxValue == currentValue && CountDownProgressBar.this.listener != null) {
            CountDownProgressBar.this.listener.onFinish();
          }
        }
      });
      animator.setInterpolator(new LinearInterpolator());
    }
    animator.setDuration(duration);
    animator.start();
  }
 
  public interface OnFinishListener {
    void onFinish();
  }
 
  public void setOnFinishListener(OnFinishListener listener) {
    this.listener = listener;
  }
 
  public static int px2dip(int pxValue) {
    final float scale = Resources.getSystem().getDisplayMetrics().density;
    return (int) (pxValue / scale + 0.5f);
  }
 
 
  public static float dip2px(float dipValue) {
    final float scale = Resources.getSystem().getDisplayMetrics().density;
    return (dipValue * scale + 0.5f);
  }
} 

xml布局:

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  xmlns:app="http://schemas.android.com/apk/res-auto"
  android:orientation="vertical">
<Button
  android:layout_width="match_parent"
  android:text="开始"
  android:id="@+id/btn_start"
  android:layout_height="wrap_content" />
  <com.daodaojk.myapplication.view.CountDownProgressBar
    android:id="@+id/cpb_countdown"
    android:layout_width="200dp"
    android:layout_marginTop="100dp"
    android:layout_gravity="center_horizontal"
    app:countDown_centerTextSize="25dp"
    app:countDown_circleWidth="4dp"
    app:countDown_firstColor="@color/text_gray_ccc"
    app:countDown_secondColor="@color/text_blue"
    app:countDown_isShowGradient="true"
    app:countDown_centerTextColor="#2395FF"
    android:layout_height="200dp" />
</LinearLayout>

页面调用:

package com.daodaojk.myapplication.ui;
 
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
 
import com.daodaojk.myapplication.R;
import com.daodaojk.myapplication.view.CountDownProgressBar;
 
public class CountDownActivity extends AppCompatActivity {
 
  private CountDownProgressBar cpb_countdown;
 
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_count_down);
    Button btn_start = findViewById(R.id.btn_start);
    cpb_countdown = (CountDownProgressBar) findViewById(R.id.cpb_countdown);
    btn_start.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View v) {
        cpb_countdown.setDuration(10000, new CountDownProgressBar.OnFinishListener() {
          @Override
          public void onFinish() {
            Toast.makeText(CountDownActivity.this, "完成了", Toast.LENGTH_SHORT).show();
          }
        });
      }
    });
  }
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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