Android自定义View实现体重表盘详解流程

 更新时间:2021年11月01日 09:38:12   作者:FranzLiszt1847  
对于安卓程序员来说,自定义view简直不要太重要,毕竟有很多功能,譬如圆形头像这些,用单纯的原生非常难以实现,而用自定义view,简直分分钟

效果视频

分析

起始角度

如下图所示,起点角度为150,终点角度为240

圆弧

白色圆弧为整个圆弧范围,蓝色圆弧为根据数据变动而覆盖白色圆弧,蓝色圆弧比白色圆弧大一点,突出显示

 InnerArcPaint.setStrokeWidth( Width * (float)0.1 );
 OuterArcPaint.setStrokeWidth( Width * (float)0.12 );

指针

中间的水滴指针是一个白色的水滴图片,下图蓝色为选择文件的背景颜色(截图),由于水滴指向-135度,将图像旋转-75度,水滴尖刚好指向150度的起点。

代码

初始化属性

 private void InitPaint(){
        InnerArcPaint = new Paint(  );
        InnerArcPaint.setColor( Color.WHITE );
        InnerArcPaint.setAntiAlias( true );
        InnerArcPaint.setStyle( Paint.Style.STROKE );

        OuterArcPaint = new Paint(  );
        OuterArcPaint.setColor( Color.BLUE );
        OuterArcPaint.setAntiAlias( true );
        OuterArcPaint.setStyle( Paint.Style.STROKE );
        OuterArcPaint.setShadowLayer( (float)10,(float)10,(float)10,Color.parseColor( "#99000000" ) );

        TextPaint = new Paint(  );
        TextPaint.setColor( Color.RED );
        TextPaint.setStyle( Paint.Style.STROKE );
        TextPaint.setTextSize( 60 );
        TextPaint.setStrokeWidth( 2 );

        ScalePaint = new Paint(  );
        ScalePaint.setColor( Color.WHITE );
        ScalePaint.setTextSize( 25 );
        //硬件加速
        setLayerType( LAYER_TYPE_SOFTWARE,null );
    }

画布

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure( widthMeasureSpec, heightMeasureSpec );
        int Width = MeasureSpec.getSize( widthMeasureSpec );
        InnerArcPaint.setStrokeWidth( Width * (float)0.1 );
        OuterArcPaint.setStrokeWidth( Width * (float)0.12 );

        oval = new RectF(  );
        oval.left = Width * (float)0.2;
        oval.top = Width * (float)0.2;
        oval.right = Width * (float)0.8;
        oval.bottom = Width * (float)0.8;
        //宽、高一致,使画布无论边长如何变化,都成为一个正方形
        setMeasuredDimension( Width,Width );
    }

绘制内圆弧

 //绘制内圆弧
    private void DrawInnerArc(Canvas canvas){
        //保存之前的画布
        canvas.save();
        canvas.drawArc( oval, StartAngle,SweepAngle,false,InnerArcPaint);
    }

绘制外圆弧

//绘制外圆弧
    private void DrawOuterArc(Canvas canvas){
        canvas.save();
        canvas.drawArc( oval, StartAngle,SweepAngle * CurrentData / 300,false,OuterArcPaint);
    }

绘制中间指针

 //绘制中间指针
    private void DrawArrow(Canvas canvas){
       canvas.save();
        Bitmap bitmap = BitmapFactory.decodeResource( getResources(),R.mipmap.waterdrop );
        int width = 75;
        int height = 75;
        int NewWidth = (int)(getWidth() * 0.08);
        float ScaleWidth = (float) (NewWidth / width);
        float ScaleHeight = (float) (NewWidth / height);
        Matrix matrix = new Matrix(  );
        //顺序不能颠倒
        matrix.setRotate( -75 + (SweepAngle * CurrentData / 300),bitmap.getWidth()/2,bitmap.getHeight()/2 );
        matrix.postScale( ScaleWidth,ScaleHeight );

        Bitmap bitmap1 = Bitmap.createBitmap( bitmap,0,0,width,height,matrix,true );
        canvas.drawBitmap( bitmap1,getWidth()/2 - bitmap1.getWidth()/2,getHeight()/2 - bitmap1.getHeight()/2,InnerArcPaint );
        bitmap.recycle();
        bitmap1.recycle();
    }

绘制中间文字

private void DrawCurrentDataText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str = String.valueOf( CurrentData ) + "KG";
        TextPaint.setColor( Color.RED );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        canvas.drawText( str,getWidth()/2 - rect.width()/2,(int)(getHeight() * (float)0.38),TextPaint );
    }

绘制左右两边文字

 private void DrawScaleRightText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str =  "300KG";
        TextPaint.setTextSize( 45 );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        TextPaint.setColor( Color.WHITE );
        canvas.drawText( str,getWidth()-getWidth()/6,(getHeight()/2+getWidth()/5) ,TextPaint );
    }
    private void DrawScaleLeftText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str =  "0KG";
        TextPaint.setTextSize( 45 );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        TextPaint.setColor( Color.WHITE );
        canvas.drawText( str,(getWidth()/2-(getWidth()/3 + 75)),(getHeight()/2+getWidth()/5) ,TextPaint );
    }

动画

 public void SetCurrentData(final float data, TimeInterpolator interpolator){
        long time = ( (long)Math.abs( data- CurrentData ) *20);
        final ValueAnimator valueAnimator = ValueAnimator.ofFloat( CurrentData,data ).setDuration( time );
        valueAnimator.setInterpolator( interpolator );
        valueAnimator.addUpdateListener( new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                CustomView_ClockDial.this.CurrentData = (float)valueAnimator.getAnimatedValue();
                invalidate();
            }
        } );
        valueAnimator.start();
    }

全部代码

public class CustomView_ClockDial extends View {
    //内圆弧画笔
    private Paint InnerArcPaint;
    //外圆弧画笔
    private Paint OuterArcPaint;
    //文字画笔
    private Paint TextPaint;
    //刻度画笔
    private Paint ScalePaint;
    //圆弧范围
    private RectF oval;
    //当前数据
    private float CurrentData = 0;
    //起点角度
    private float StartAngle = 150;
    //终点角度
    private float SweepAngle = 240;
    public CustomView_ClockDial(Context context) {
        super( context );
        InitPaint();
    }

    public CustomView_ClockDial(Context context, @Nullable AttributeSet attrs) {
        super( context, attrs );
        InitPaint();
    }

    public CustomView_ClockDial(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
        super( context, attrs, defStyleAttr );
        InitPaint();
    }
    private void InitPaint(){
        InnerArcPaint = new Paint(  );
        InnerArcPaint.setColor( Color.WHITE );
        InnerArcPaint.setAntiAlias( true );
        InnerArcPaint.setStyle( Paint.Style.STROKE );

        OuterArcPaint = new Paint(  );
        OuterArcPaint.setColor( Color.BLUE );
        OuterArcPaint.setAntiAlias( true );
        OuterArcPaint.setStyle( Paint.Style.STROKE );
        OuterArcPaint.setShadowLayer( (float)10,(float)10,(float)10,Color.parseColor( "#99000000" ) );

        TextPaint = new Paint(  );
        TextPaint.setColor( Color.RED );
        TextPaint.setStyle( Paint.Style.STROKE );
        TextPaint.setTextSize( 60 );
        TextPaint.setStrokeWidth( 2 );

        ScalePaint = new Paint(  );
        ScalePaint.setColor( Color.WHITE );
        ScalePaint.setTextSize( 25 );
        //硬件加速
        setLayerType( LAYER_TYPE_SOFTWARE,null );
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure( widthMeasureSpec, heightMeasureSpec );
        int Width = MeasureSpec.getSize( widthMeasureSpec );
        InnerArcPaint.setStrokeWidth( Width * (float)0.1 );
        OuterArcPaint.setStrokeWidth( Width * (float)0.12 );

        oval = new RectF(  );
        oval.left = Width * (float)0.2;
        oval.top = Width * (float)0.2;
        oval.right = Width * (float)0.8;
        oval.bottom = Width * (float)0.8;
        //宽、高一致,使画布无论边长如何变化,都成为一个正方形
        setMeasuredDimension( Width,Width );
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw( canvas );
        DrawInnerArc(canvas);
        DrawOuterArc(canvas);
        DrawArrow(canvas);
        DrawCurrentDataText(canvas);
        DrawScaleRightText(canvas);
        DrawScaleLeftText(canvas);
    }
    //绘制内圆弧
    private void DrawInnerArc(Canvas canvas){
        //保存之前的画布
        canvas.save();
        canvas.drawArc( oval, StartAngle,SweepAngle,false,InnerArcPaint);
    }
    //绘制外圆弧
    private void DrawOuterArc(Canvas canvas){
        canvas.save();
        canvas.drawArc( oval, StartAngle,SweepAngle * CurrentData / 300,false,OuterArcPaint);
    }
    //绘制中间指针
    private void DrawArrow(Canvas canvas){
       canvas.save();
        Bitmap bitmap = BitmapFactory.decodeResource( getResources(),R.mipmap.waterdrop );
        int width = 75;
        int height = 75;
        int NewWidth = (int)(getWidth() * 0.08);
        float ScaleWidth = (float) (NewWidth / width);
        float ScaleHeight = (float) (NewWidth / height);
        Matrix matrix = new Matrix(  );
        //顺序不能颠倒
        matrix.setRotate( -75 + (SweepAngle * CurrentData / 300),bitmap.getWidth()/2,bitmap.getHeight()/2 );
        matrix.postScale( ScaleWidth,ScaleHeight );

        Bitmap bitmap1 = Bitmap.createBitmap( bitmap,0,0,width,height,matrix,true );
        canvas.drawBitmap( bitmap1,getWidth()/2 - bitmap1.getWidth()/2,getHeight()/2 - bitmap1.getHeight()/2,InnerArcPaint );
        bitmap.recycle();
        bitmap1.recycle();
    }
    private void DrawCurrentDataText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str = String.valueOf( CurrentData ) + "KG";
        TextPaint.setColor( Color.RED );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        canvas.drawText( str,getWidth()/2 - rect.width()/2,(int)(getHeight() * (float)0.38),TextPaint );
    }
    private void DrawScaleRightText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str =  "300KG";
        TextPaint.setTextSize( 45 );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        TextPaint.setColor( Color.WHITE );
        canvas.drawText( str,getWidth()-getWidth()/6,(getHeight()/2+getWidth()/5) ,TextPaint );
    }
    private void DrawScaleLeftText(Canvas canvas){
        canvas.save();
        Rect rect = new Rect(  );
        String str =  "0KG";
        TextPaint.setTextSize( 45 );
        TextPaint.getTextBounds( str,0,str.length(),rect );
        TextPaint.setColor( Color.WHITE );
        canvas.drawText( str,(getWidth()/2-(getWidth()/3 + 75)),(getHeight()/2+getWidth()/5) ,TextPaint );
    }
    public void SetCurrentData(final float data, TimeInterpolator interpolator){
        long time = ( (long)Math.abs( data- CurrentData ) *20);
        final ValueAnimator valueAnimator = ValueAnimator.ofFloat( CurrentData,data ).setDuration( time );
        valueAnimator.setInterpolator( interpolator );
        valueAnimator.addUpdateListener( new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                CustomView_ClockDial.this.CurrentData = (float)valueAnimator.getAnimatedValue();
                invalidate();
            }
        } );
        valueAnimator.start();
    }
}

下载链接

gitee下载链接

到此这篇关于Android自定义View实现体重表盘详解流程的文章就介绍到这了,更多相关Android 自定义view内容请搜索脚本之家以前的文章或继续浏览下面的相关文章希望大家以后多多支持脚本之家!

相关文章

  • android中view手势滑动冲突的解决方法

    android中view手势滑动冲突的解决方法

    本篇文章主要介绍了android中view手势滑动冲突的解决方法,主要解决方法有两种,外部和内部拦截。有需要的可以参考下。
    2016-11-11
  • 结合Windows窗口深入分析Android窗口的实现

    结合Windows窗口深入分析Android窗口的实现

    在Android中,窗口是一个基本的图形用户界面元素,它提供了一个屏幕区域来放置应用程序的用户界面元素。窗口可以是全屏的,也可以是一个小的对话框。每个窗口都有一个特定的主题和样式,可以根据应用程序的需求进行自定义
    2023-04-04
  • Android Presentation实现双屏异显

    Android Presentation实现双屏异显

    这篇文章主要为大家详细介绍了Android Presentation实现双屏异显,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
    2020-01-01
  • 功能强大的登录界面Android实现代码

    功能强大的登录界面Android实现代码

    这篇文章主要为大家分享了功能强大的登录界面Android实现代码,验证码制作方法,自带一键删除功能,用户名密码为空时抖动提示效果,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
    2016-10-10
  • Android 实现永久保存数据的方法详解

    Android 实现永久保存数据的方法详解

    本篇文章是对Android实现永久保存数据的方法进行了详细的分析介绍,需要的朋友参考下
    2013-06-06
  • Android实现摄像头拍照功能

    Android实现摄像头拍照功能

    这篇文章主要为大家详细介绍了Android实现摄像头拍照功能,本文侧重摄像头拍照功能的调用,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
    2018-04-04
  • 详解App保活技术实现

    详解App保活技术实现

    随着Android阵营的各大手机厂商对于续航的高度重视,两三年前的手机发布会更是把反保活作为一个系统的卖点,不断提出了各种反保活的方案,导致现在想实现应用保活简直难于上青天,甚至都需要一个团队来专门研究这个事情。本文将详细介绍App保活技术实现,给大家一个参考
    2021-06-06
  • flutter 路由跳转的实现示例

    flutter 路由跳转的实现示例

    这篇文章主要介绍了flutter 路由跳转的实现示例,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧
    2020-08-08
  • Android Rxjava3 使用场景详解

    Android Rxjava3 使用场景详解

    本文主要介绍了Android Rxjava3 使用场景详解,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧
    2022-04-04
  • 详解Android实现定时器的几种方法

    详解Android实现定时器的几种方法

    本篇文章主要介绍了详解Android实现定时器的几种方法,主要包括了Handler, Timer, Thread, AlarmManager,有兴趣的可以了解一下
    2017-09-09

最新评论