MAYA车轮建模教程:MAYA制作真实的车轮建模

  发布时间:2014-06-28 17:09:29   作者:佚名   我要评论
很多新手朋友也想学习MAYA汽车建模的具体流程和方法,给大家发布一个MAYA车轮建模的教程,希望对大家有所帮助吧

Step 30

Extrude again.

Step 31

And again.

Step 32

And again.

Step 33

Then selected edges pull down.

Step 34

With "Insert Edge Loop Tool" add edges like on picture.

 


Step 35

Add edges on each hole to look like this.

Step 36

Use "Insert Edge Loop Tool" to add edges.

Step 37

Repeat procedure from previous step .

Step 38

"Insert Edge Loop Tool" again.

Step 39

And again.

Step 40

Then create the new cilinder and place it like on picture.

 


Step 41

Add edges to new cilynder.

Step 42

Create new cilinder with 6 edges.

Step 43

On top edges apply Bevel tool with settings approximately like on picture.

Step 44

Should look like the picture.

Step 45

Select all external edges and apply the bevel toll as shown.

Step 46

Should look like the picture.

 


Step 47

Then create new cilinder to look like this on picture.

Step 48

Add edges with "Insert Edge Loop Tool".

Step 49

Select center vertex and pull up.

Step 50

Last three cilinders set like on picture.

 


Step 51

Select last three cilinders and make group with (ctrl+g) on keyboard.

Step 52

Go to edit and press dublicate special settings .

Step 53

Numbers of copies 4 , rotate y axis 72.

Step 54

Cover all cylinders as shown and press the number 3 on the keyboard.

Step 55

Should look like on picture.

Step 56

Go to Modify -> Convert -> Smooth Mash Preview to Polygons.

Final Result

加上轮胎渲染之后的效果图如下:

教程结束,希望这篇MAYA车轮建模教程对大家有所帮助!

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